AmbientLight

THREE.AmbientLight
See theAmbientLight companion object
class AmbientLight(color: Int | String | Color, intensity: Double) extends Light

This light globally illuminates all objects in the scene equally. It cannot be used to cast shadows as it does not have a direction.

Attributes

Companion
object
Graph
Supertypes
class Light
class Object3D
class Object
trait Any
class Object
trait Matchable
class Any
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Members list

Value members

Inherited methods

def add(obj: Object3D*): Object3D.this.type

Attributes

Inherited from:
Object3D
def applyMatrix4(matrix: Matrix4): Unit

Attributes

Inherited from:
Object3D
def applyQuaternion(q: Quaternion): Object3D.this.type

Attributes

Inherited from:
Object3D
def attach(obj: Object3D): Object3D.this.type

Attributes

Inherited from:
Object3D
def clear(): Object3D.this.type

Attributes

Inherited from:
Object3D
def copy(source: Object3D, recursive: Boolean): Object3D.this.type

Attributes

Inherited from:
Object3D
def getObjectById(id: Int): UndefOr[Object3D]

Attributes

Inherited from:
Object3D
def getObjectByName(name: String): UndefOr[Object3D]

Attributes

Inherited from:
Object3D
def getObjectByProperty(name: String, value: Any): UndefOr[Object3D]

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D
def getWorldScale(target: Vector3): Vector3

Attributes

Inherited from:
Object3D
def hasOwnProperty(v: String): Boolean

Attributes

Inherited from:
Object
def isPrototypeOf(v: Object): Boolean

Attributes

Inherited from:
Object
def jsClone(recursive: Boolean): Object3D.this.type

Attributes

Inherited from:
Object3D
def localToWorld(vector: Vector3): Vector3

Attributes

Inherited from:
Object3D
def lookAt(x: Any, y: UndefOr[Double], z: UndefOr[Double]): Unit

Attributes

Inherited from:
Object3D
def propertyIsEnumerable(v: String): Boolean

Attributes

Inherited from:
Object
def raycast(raycaster: Object, intersects: Array[Object]): Unit

Attributes

Inherited from:
Object3D
def remove(ob: Object3D*): Object3D.this.type

Attributes

Inherited from:
Object3D
def rotateOnAxis(axis: Vector3, angle: Double): Object3D.this.type

Attributes

Inherited from:
Object3D
def rotateOnWorldAxis(axis: Vector3, angle: Double): Object3D.this.type

Attributes

Inherited from:
Object3D
def rotateX(angle: Double): Object3D.this.type

Attributes

Inherited from:
Object3D
def rotateY(angle: Double): Object3D.this.type

Attributes

Inherited from:
Object3D
def rotateZ(angle: Double): Object3D.this.type

Attributes

Inherited from:
Object3D
def setRotationFromAxisAngle(axis: Vector3, angle: Double): Unit

Attributes

Inherited from:
Object3D
def setRotationFromEuler(euler: Euler): Unit

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D
def toLocaleString(): String

Attributes

Inherited from:
Object
def translateOnAxis(axis: Vector3, distance: Double): Object3D.this.type

Attributes

Inherited from:
Object3D
def translateX(distance: Double): Object3D.this.type

Attributes

Inherited from:
Object3D
def translateY(distance: Double): Object3D.this.type

Attributes

Inherited from:
Object3D
def translateZ(distance: Double): Object3D.this.type

Attributes

Inherited from:
Object3D
def traverse(callback: Function1[Object3D, Unit]): Unit

Attributes

Inherited from:
Object3D
def traverseAncestors(callback: Function1[Object3D, Unit]): Unit

Attributes

Inherited from:
Object3D
def traverseVisible(callback: Function1[Object3D, Unit]): Unit

Attributes

Inherited from:
Object3D
def updateMatrix(): Unit

Attributes

Inherited from:
Object3D
def updateMatrixWorld(force: Boolean): Unit

Attributes

Inherited from:
Object3D
def updateWorldMatrix(updateParent: Boolean, updateChildren: Boolean): Unit

Attributes

Inherited from:
Object3D
def valueOf(): Any

Attributes

Inherited from:
Object
def worldToLocal(vector: Vector3): Vector3

Attributes

Inherited from:
Object3D

Concrete fields

val isAmbientLight: Boolean

Read-only flag to check if a given object is of type AmbientLight.

Read-only flag to check if a given object is of type AmbientLight.

Attributes

Inherited fields

val `type`: String

Attributes

Inherited from:
Object3D
var castShadow: Boolean

Attributes

Inherited from:
Object3D
val children: Array[Object3D]

Attributes

Inherited from:
Object3D
var frustumCulled: Boolean

Attributes

Inherited from:
Object3D
val id: Int

Attributes

Inherited from:
Object3D
val isLight: Boolean

Read-only flag to check if a given object is of type Light.

Read-only flag to check if a given object is of type Light.

Attributes

Inherited from:
Light
var layers: Object

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D
var matrixAutoUpdate: Boolean

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D
var matrixWorldNeedsUpdate: Boolean

Attributes

Inherited from:
Object3D
var name: String

Attributes

Inherited from:
Object3D
var parent: UndefOr[Object3D]

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D
var receiveShadow: Boolean

Attributes

Inherited from:
Object3D
var renderOrder: Double

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D
var scale: Vector3

Attributes

Inherited from:
Object3D
var userData: Object

Attributes

Inherited from:
Object3D
val uuid: String

Attributes

Inherited from:
Object3D
var visible: Boolean

Attributes

Inherited from:
Object3D