DataTexture
THREE.DataTexture
class DataTexture(data: TypedArray[_, _], width: Int, height: Int, format: UndefOr[Int] = ..., `type`: UndefOr[Int] = ..., mapping: UndefOr[Int] = ..., wrapS: UndefOr[Int] = ..., wrapT: UndefOr[Int] = ..., magFilter: UndefOr[Int] = ..., minFilter: UndefOr[Int] = ..., anisotropy: UndefOr[Int] = ..., colorSpace: UndefOr[String] = ...) extends Texture
Creates a texture directly from raw data, width and height.
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