SpriteMaterial
Materials for sprites.
Attributes
- Graph
-
- Supertypes
Members list
Value members
Concrete fields
Alpha map is a grayscale texture that controls the opacity across the surface. Default is null.
Alpha map is a grayscale texture that controls the opacity across the surface. Default is null.
Attributes
The material's color. Default is white (0xffffff).
The material's color. Default is white (0xffffff).
Attributes
Whether the material is affected by fog. Default is true.
Whether the material is affected by fog. Default is true.
Attributes
This flag can be used for type testing.
This flag can be used for type testing.
Attributes
Whether the material is affected by lights. Default is false.
Whether the material is affected by lights. Default is false.
Attributes
The texture map. Default is null.
The texture map. Default is null.
Attributes
Whether the size of the sprite is attenuated by the camera depth. (Perspective camera only.) Default is true.
Whether the size of the sprite is attenuated by the camera depth. (Perspective camera only.) Default is true.
Attributes
Inherited fields
Attributes
- Inherited from:
- Material
Attributes
- Inherited from:
- Material
Attributes
- Inherited from:
- Material
Attributes
- Inherited from:
- Material
Attributes
- Inherited from:
- Material
Attributes
- Inherited from:
- Material
Attributes
- Inherited from:
- Material
Attributes
- Inherited from:
- Material
Attributes
- Inherited from:
- Material
Attributes
- Inherited from:
- Material