Audio
Create a non-positional audio object. This uses the Web Audio API and can play audio clips that are either loaded via the AudioLoader or created dynamically.
Attributes
- Graph
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- Supertypes
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class Objecttrait Anyclass Objecttrait Matchableclass Any
- Known subtypes
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class PositionalAudio
Members list
Value members
Concrete methods
Connect this audio source to another audio node.
Connect this audio source to another audio node.
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Disconnect this audio source from another audio node.
Disconnect this audio source from another audio node.
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Get the filter for this audio source.
Get the filter for this audio source.
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Get the filters for this audio source.
Get the filters for this audio source.
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Get the loop property for this audio source.
Get the loop property for this audio source.
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Get the output for this audio source.
Get the output for this audio source.
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Get the volume for this audio source.
Get the volume for this audio source.
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Pause the audio playback.
Pause the audio playback.
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Start playing the audio.
Start playing the audio.
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Set the audio buffer for this audio source.
Set the audio buffer for this audio source.
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Set the filter for this audio source.
Set the filter for this audio source.
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Set the filters for this audio source.
Set the filters for this audio source.
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Set the loop property for this audio source.
Set the loop property for this audio source.
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Set the playback rate for this audio source.
Set the playback rate for this audio source.
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Set the volume for this audio source.
Set the volume for this audio source.
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Stop the audio playback.
Stop the audio playback.
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Update the matrix world for this audio source.
Update the matrix world for this audio source.
Attributes
Inherited methods
Attributes
- Inherited from:
- Object
Attributes
- Inherited from:
- Object
Attributes
- Inherited from:
- Object
Attributes
- Inherited from:
- Object
Attributes
- Inherited from:
- Object
Concrete fields
The audio buffer for this audio source.
The audio buffer for this audio source.
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The audio context for this audio source.
The audio context for this audio source.
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The current time of the audio playback.
The current time of the audio playback.
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The gain node for this audio source.
The gain node for this audio source.
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Whether the audio has loaded.
Whether the audio has loaded.
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Whether the audio is currently playing.
Whether the audio is currently playing.
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The playback rate for this audio.
The playback rate for this audio.
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The source node for this audio.
The source node for this audio.
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The type of source for this audio.
The type of source for this audio.