DepthTexture
THREE.DepthTexture
class DepthTexture(width: Double, height: Double, tpe: UndefOr[Int], mapping: UndefOr[Int], wrapS: UndefOr[Int], wrapT: UndefOr[Int], magFilter: UndefOr[Int], minFilter: UndefOr[Int], anisotropy: UndefOr[Int], format: UndefOr[Int], depth: UndefOr[Int]) extends Texture
This class can be used to automatically save the depth information of a rendering into a texture.
Attributes
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Members list
Value members
Concrete fields
Code corresponding to the depth compare function.
Code corresponding to the depth compare function.
Attributes
This flag can be used for type testing.
This flag can be used for type testing.
Attributes
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