CanvasTexture
THREE.CanvasTexture
class CanvasTexture(canvas: Any, mapping: UndefOr[Int] = ..., wrapS: UndefOr[Int] = ..., wrapT: UndefOr[Int] = ..., magFilter: UndefOr[Int] = ..., minFilter: UndefOr[Int] = ..., format: UndefOr[Int] = ..., tpe: UndefOr[Int] = ..., anisotropy: UndefOr[Int] = ...) extends Texture
Creates a texture from a canvas element.
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This flag can be used for type testing.
This flag can be used for type testing.
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