CanvasTexture
THREE.CanvasTexture
class CanvasTexture(canvas: Any, mapping: UndefOr[Int], wrapS: UndefOr[Int], wrapT: UndefOr[Int], magFilter: UndefOr[Int], minFilter: UndefOr[Int], format: UndefOr[Int], tpe: UndefOr[Int], anisotropy: UndefOr[Int]) extends Texture
Creates a texture from a canvas element.
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This flag can be used for type testing.
This flag can be used for type testing.
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