A light that gets emitted from a single point in all directions. A common use case for this is to replicate the light emitted from a bare lightbulb.
Attributes
- Companion
- object
- Graph
-
- Supertypes
Members list
Value members
Inherited methods
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Frees the GPU-related resources allocated by this instance and fires a dispose event. Geometries, materials and textures must be disposed of separately.
Frees the GPU-related resources allocated by this instance and fires a dispose event. Geometries, materials and textures must be disposed of separately.
Attributes
- Since
-
r186
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object
Tests whether this 3D object intersects the given frustum. Implemented by renderable objects (Mesh, Line, Points, Sprite) for frustum culling; returns undefined for non-renderable objects.
Tests whether this 3D object intersects the given frustum. Implemented by renderable objects (Mesh, Line, Points, Sprite) for frustum culling; returns undefined for non-renderable objects.
Attributes
- Since
-
r186
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object
Attributes
- Inherited from:
- Object3D
Concrete fields
The amount the light dims along the distance of the light.
The amount the light dims along the distance of the light.
Attributes
Maximum range of the light. 0 means no limit.
Maximum range of the light. 0 means no limit.
Attributes
This flag can be used for type testing.
This flag can be used for type testing.
Attributes
The light's power in lumens.
The light's power in lumens.
Attributes
The light's shadow configuration.
The light's shadow configuration.
Attributes
Inherited fields
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Read-only flag to check if a given object is of type Light.
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D
Attributes
- Inherited from:
- Object3D