AudioListener
The AudioListener represents a virtual listener of the audio sources in a scene. It is similar to a camera in the visual scene - it has a position and orientation in 3D space, and defines from where the audio is heard.
Attributes
- Graph
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- Supertypes
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class Objecttrait Anyclass Objecttrait Matchableclass Any
Members list
Value members
Concrete methods
Get the filter for the listener.
Get the filter for the listener.
Attributes
Get the input for the listener.
Get the input for the listener.
Attributes
Get the master volume for the listener.
Get the master volume for the listener.
Attributes
Remove the filter from the listener.
Remove the filter from the listener.
Attributes
Set the filter for the listener.
Set the filter for the listener.
Attributes
Set the master volume for the listener.
Set the master volume for the listener.
Attributes
Set the orientation of the listener in 3D space.
Set the orientation of the listener in 3D space.
Attributes
Set the position of the listener in 3D space.
Set the position of the listener in 3D space.
Attributes
Update the position and orientation of the listener based on a matrix.
Update the position and orientation of the listener based on a matrix.
Attributes
Inherited methods
Attributes
- Inherited from:
- Object
Attributes
- Inherited from:
- Object
Attributes
- Inherited from:
- Object
Attributes
- Inherited from:
- Object
Attributes
- Inherited from:
- Object
Concrete fields
The audio context to use for the listener.
The audio context to use for the listener.
Attributes
The filter node for the listener.
The filter node for the listener.
Attributes
The gain node for the listener.
The gain node for the listener.
Attributes
Time delta for the listener.
Time delta for the listener.