DirectionalLight

THREE.DirectionalLight
See theDirectionalLight companion object
class DirectionalLight(color: Int | String | Color, intensity: Double) extends Light

A light that gets emitted in a specific direction. This light will behave as though it is infinitely far away and the rays produced from it are all parallel. The common use case for this is to simulate daylight; the sun is far enough away that its position can be considered to be infinite.

Attributes

Companion
object
Graph
Supertypes
class Light
class Object3D
class Object
trait Any
class Object
trait Matchable
class Any
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Members list

Value members

Inherited methods

def add(obj: Object3D*): Object3D.this.type

Attributes

Inherited from:
Object3D
def applyMatrix4(matrix: Matrix4): Unit

Attributes

Inherited from:
Object3D
def applyQuaternion(q: Quaternion): Object3D.this.type

Attributes

Inherited from:
Object3D
def attach(obj: Object3D): Object3D.this.type

Attributes

Inherited from:
Object3D
def clear(): Object3D.this.type

Attributes

Inherited from:
Object3D
def copy(source: Object3D, recursive: Boolean): Object3D.this.type

Attributes

Inherited from:
Object3D
def getObjectById(id: Int): UndefOr[Object3D]

Attributes

Inherited from:
Object3D
def getObjectByName(name: String): UndefOr[Object3D]

Attributes

Inherited from:
Object3D
def getObjectByProperty(name: String, value: Any): UndefOr[Object3D]

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D
def getWorldScale(target: Vector3): Vector3

Attributes

Inherited from:
Object3D
def hasOwnProperty(v: String): Boolean

Attributes

Inherited from:
Object
def isPrototypeOf(v: Object): Boolean

Attributes

Inherited from:
Object
def jsClone(recursive: Boolean): Object3D.this.type

Attributes

Inherited from:
Object3D
def localToWorld(vector: Vector3): Vector3

Attributes

Inherited from:
Object3D
def lookAt(x: Any, y: UndefOr[Double], z: UndefOr[Double]): Unit

Attributes

Inherited from:
Object3D
def propertyIsEnumerable(v: String): Boolean

Attributes

Inherited from:
Object
def raycast(raycaster: Object, intersects: Array[Object]): Unit

Attributes

Inherited from:
Object3D
def remove(ob: Object3D*): Object3D.this.type

Attributes

Inherited from:
Object3D
def rotateOnAxis(axis: Vector3, angle: Double): Object3D.this.type

Attributes

Inherited from:
Object3D
def rotateOnWorldAxis(axis: Vector3, angle: Double): Object3D.this.type

Attributes

Inherited from:
Object3D
def rotateX(angle: Double): Object3D.this.type

Attributes

Inherited from:
Object3D
def rotateY(angle: Double): Object3D.this.type

Attributes

Inherited from:
Object3D
def rotateZ(angle: Double): Object3D.this.type

Attributes

Inherited from:
Object3D
def setRotationFromAxisAngle(axis: Vector3, angle: Double): Unit

Attributes

Inherited from:
Object3D
def setRotationFromEuler(euler: Euler): Unit

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D
def toLocaleString(): String

Attributes

Inherited from:
Object
def translateOnAxis(axis: Vector3, distance: Double): Object3D.this.type

Attributes

Inherited from:
Object3D
def translateX(distance: Double): Object3D.this.type

Attributes

Inherited from:
Object3D
def translateY(distance: Double): Object3D.this.type

Attributes

Inherited from:
Object3D
def translateZ(distance: Double): Object3D.this.type

Attributes

Inherited from:
Object3D
def traverse(callback: Function1[Object3D, Unit]): Unit

Attributes

Inherited from:
Object3D
def traverseAncestors(callback: Function1[Object3D, Unit]): Unit

Attributes

Inherited from:
Object3D
def traverseVisible(callback: Function1[Object3D, Unit]): Unit

Attributes

Inherited from:
Object3D
def updateMatrix(): Unit

Attributes

Inherited from:
Object3D
def updateMatrixWorld(force: Boolean): Unit

Attributes

Inherited from:
Object3D
def updateWorldMatrix(updateParent: Boolean, updateChildren: Boolean): Unit

Attributes

Inherited from:
Object3D
def valueOf(): Any

Attributes

Inherited from:
Object
def worldToLocal(vector: Vector3): Vector3

Attributes

Inherited from:
Object3D

Concrete fields

var shadow: Object

Shadow camera frustum far plane.

Shadow camera frustum far plane.

Attributes

Target position for this light.

Target position for this light.

Attributes

Inherited fields

val `type`: String

Attributes

Inherited from:
Object3D
var castShadow: Boolean

Attributes

Inherited from:
Object3D
val children: Array[Object3D]

Attributes

Inherited from:
Object3D
var frustumCulled: Boolean

Attributes

Inherited from:
Object3D
val id: Int

Attributes

Inherited from:
Object3D
val isLight: Boolean

Read-only flag to check if a given object is of type Light.

Read-only flag to check if a given object is of type Light.

Attributes

Inherited from:
Light
var layers: Object

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D
var matrixAutoUpdate: Boolean

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D
var matrixWorldNeedsUpdate: Boolean

Attributes

Inherited from:
Object3D
var name: String

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Inherited from:
Object3D
var parent: UndefOr[Object3D]

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D
var receiveShadow: Boolean

Attributes

Inherited from:
Object3D
var renderOrder: Double

Attributes

Inherited from:
Object3D

Attributes

Inherited from:
Object3D
var scale: Vector3

Attributes

Inherited from:
Object3D
var userData: Object

Attributes

Inherited from:
Object3D
val uuid: String

Attributes

Inherited from:
Object3D
var visible: Boolean

Attributes

Inherited from:
Object3D